Everything decided before the first commit.
Code is the cheapest part to write and the most expensive part to change your mind about. Eleven deliverables that settle the argument on paper: who it's for, what it does, what it looks like and whether anyone can use it, while changing it still costs an afternoon.
Eleven notes on one wall
This is the board at the end of week one. Every deliverable written down and the lines showing what feeds what. Hover a note to read what you actually get handed. Pick a phase to watch that part of the board light up.
Four steps, and you own every file at the end
Listen
Two weeks with your team and your users. Interviews recorded, the old system audited.
Frame
One page of strategy: the v1 scope, the cut list, and what success is measured in.
Draw
Flows, wireframes, then final screens. Reviewed live every Thursday, never by PDF.
Prove
Five users on a clickable prototype before build starts. Findings ranked, then fixed.
Six more Build families
Which note is missing from your board?
Most builds go wrong because one of these eleven never got written down. Thirty minutes, and you leave knowing which one it is.
Book a 30-minute call